Augmented simulations: a contemporary territorial experience
DOI:
https://doi.org/10.24197/ciudades.20.2017.245-263Keywords:
game, territory, tourism, reality-virtuality continuum, augmented realityAbstract
A new kind of technological application that promises us a playful experience that gathers elements from real and virtual worlds, called location-based augmented reality games, is gaining popularity. This paper analyzes the ways in which these tools modify our territorial experience. Starting from its theoretical characterization, how a “place” can be created in the environment of these mixed realities is first described, continuing with the analysis of its practical application on a specialized game-based tourism. The essay aims to awake the interest toward a topic that can help us to understand some aspects of our current relationship with territory.
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